AI Insights · Timothy · October 2021
Top 5 Mech Games on iOS in Italy: Q3 2021 Performance
Discover the performance trends of the top 5 mech games on iOS in Italy for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 mech games on iOS in Italy showcased diverse performance trends in terms of downloads, revenue, and active users. Let's delve into the details for each game.
Mech Arena - Shooting Game by Plarium Global Ltd saw fluctuations in its weekly revenue, peaking at approximately $3.9K in mid-August and ending the quarter with around $879. Weekly downloads also varied, starting at 6.1K in early August and declining to about 1.3K by the end of September. The game’s weekly active users peaked at 10.8K in late August before stabilizing around 6K towards the end of the quarter.
War Robots Multiplayer Battles from MY.GAMES B.V. experienced a consistent increase in weekly revenue, reaching nearly $9.5K at the end of August and maintaining around $8.6K by late September. Weekly downloads showed an upward trend mid-quarter, peaking at 1.3K in early September. The game’s active users saw a peak of 4.7K in early September, before slightly declining to around 3.2K by the end of the quarter.
Full Metal 3D by Rollic Games had a relatively stable performance in terms of weekly downloads, starting at 965 in late June and gradually declining to 278 by the end of September. The weekly active users showed a significant drop from 1.9K in late June to around 462 by the end of September.
World Robot Boxing from Reliance Games saw modest weekly revenue, with a peak of $194 in mid-August and around $159 by the end of September. Weekly downloads were consistent, ranging from 159 to 216 throughout the quarter. The game’s active users remained stable, fluctuating between 288 and 386.
Angry Birds Transformers by Rovio Entertainment Oyj had a notable peak in weekly revenue of $209 in mid-September. Weekly downloads varied, peaking at 206 in late July and dropping to 106 by the end of September. The game’s active users peaked at 445 in early August and ended the quarter with around 279.
These insights are based on data from Sensor Tower, and more detailed analysis can be found on their platform.